The shock and grief generated by the Newtown shooting has generated momentum for gun control advocates. That push will fail, as President Obama conceded today in advance of the release of Vice President Biden’s proposals, to pass a new ban on assault weapons. That’s the result of the reluctance on the part of Senate Democrats as well as Republicans to support such a measure. Despite the renewed focus on the issue as well as the backlash in the media against the National Rifle Association, there is little likelihood that there will be a significant expansion of limitations on gun ownership in the foreseeable future. But there is one aspect of the fallout from that tragedy that politicians from both parties and all parts of the political spectrum seem to agree on: video games are bad and help create a culture of violence that some see as partially responsible for the murder of 20 children and six adults in Connecticut last month.
Video games deserve censure for the way they have helped desensitize the country to violence. The same can be said about other aspects of popular culture including films, television, and the music industry in which vulgarity and graphic depictions of violence are rampant. Yet despite the claims that the Newtown killer liked such games, there is no reason to believe they are responsible for his crimes, especially when you consider that millions play them without being impelled to commit mass murder. Put in that perspective, it is clear that condemning them is merely a safe outlet for those wishing to put themselves on record as being horrified by the slaughter at the Sandy Hook Elementary School. However, if legislators determined to be able to say they did something in response to this incident choose to involve government in the question of what sort of games Americans play, they will have stepped over the line that separates normal political bloviating from a dangerous infringement on our constitutional liberties.